"When it came to what to call the people in the world, we knew we didn't
want to call them 'users', although that would be the most typical thing for
software. However, the word 'users' doesn't do a very good job of describing
the two-way nature of Second Life, where the people involved are providing
content and contributing to the experience.
We also thought about 'members' (boring!), 'citizens' (too political!), and
'players' (too game-y).
'Residents', however, seems most descriptive of people who have a stake in the
world and how it grows (Linden, 2006)."
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